60 Dota terms: definitions, English names and chat examples. Last hits, vision, roles, items and team moves.
GG. EZ?
See it first. Then understood.
60 terms from everyday games. See the action in a clip, read a short explanation and an example from a match. Click “Show moment” to watch the action. You can enlarge the other images.
One effect can have different sources. We show silence and hex from both heroes and items.
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60 terms
Laning
Last hit
last hit, LH, killing blow
Last hit → +38 gold
The final attack on a creep that earns the hero gold.
OOPS DOTA explainer
One final hit
0:17
Explanation text
OOPS DOTA. Rodya here. A last hit is your finishing attack on an enemy creep, which earns you gold. Wait until it has one hit’s worth of health left, and account for your attack timing. Practice in a lane against bots. Hitting constantly and securing last hits are different things.
AI narration in the author’s voice
Rodya’s tip
‘Leave the wave, let me last hit.’ A support helps their ally last hit rather than interfering with unnecessary attacks.
Laning
Deny
deny, last hit an allied creep
Lane creeps · Juggernaut
Last hitting an allied creep when the game allows it, to limit the enemy's gain.
Rodya’s tip
Watch the allied creep's health and use the attack command.
Laning
Laning
laning, lane, laning phase
Lane creeps · Juggernaut
The phase centred on a lane: last hits, experience, trades and the fight for a favourable wave.
Rodya’s tip
Winning a lane means more than killing the enemy; it also means gaining more useful resources.
Laning
Harass
harass, chip damage
Poison Attack
Gradual damage to an opponent to make farming harder and force them to spend regeneration.
Rodya’s tip
‘Harass the support, I'll last hit the wave.’ Remember the return damage from creeps.
Laning
Aggro
aggro, draw aggro
Lane creeps · Juggernaut
The target selection of creeps or a tower; also the everyday term for their attention.
Rodya’s tip
‘I have aggro’ means they are hitting me now. Target-switching rules depend on the situation.
Laning
Pull
pull, lane pull
From camp to wave
Diverting an allied wave to neutral creeps to manage lane position.
OOPS DOTA explainer
Pull with a purpose
0:16
Explanation text
OOPS DOTA. When you pull, you lead neutrals into an allied wave so the lane creeps follow them. This can change the lane’s position. Check the camp and your lane partner’s safety first. If they’ll die without you, a neat pull won’t save the lane. Rodya approves of pulling with a plan.
AI narration in the author’s voice
Rodya’s tip
Do not leave to pull if your ally will immediately die without you.
Laning
Stack
stack, stack a camp
How a stack forms
In the jungle, several groups of neutrals in one camp; in another context, the word can mean a group of players.
Rodya’s tip
‘Take the stack’ means clear the prepared camp. ‘We're playing as a stack’ means playing with our own group.
Laning
Wave
wave, creep wave
Lane creeps · Juggernaut
A group of lane creeps moving down a lane.
Rodya’s tip
‘Push the wave’ means clear enemy creeps quickly and advance your own.
Laning
Freeze
freeze, hold the lane
Lane creeps · Juggernaut
Deliberately holding the creeps' meeting point in a favourable place rather than constantly pushing it forward.
Rodya’s tip
Do not attack every creep nonstop if you want to maintain the wave's position.
Map
Push
push, shove the wave
Hitting buildings
Advancing a lane and pressuring buildings. The meaning depends on context.
Rodya’s tip
Pushing a wave and going into the base as a full team are actions on different scales.
Map
Split push
split push, split, Furion, Nature’s Prophet
Nature’s Prophet clears the wave
Pressure in a separate lane while the main action happens elsewhere. For example, Nature's Prophet quickly clears a wave, pushes it and repositions, forcing the enemy to respond.
Rodya’s tip
‘Take the wave and leave.’ Do not wait for enemies beneath their base: preserve an escape route and account for disables that can interrupt a teleport.
Map
Vision
vision, map vision
Vision in my match
Information about the visible part of the map and the tools used to obtain it.
Rodya’s tip
‘No vision’ means we do not know what is happening there.
Map
Fog
fog, fog of war
Vision in my match
An area where the team cannot currently see what is happening.
Rodya’s tip
An enemy going into fog does not mean they went far away.
Map
High ground
high ground, HG
Base, ramp and low ground
Elevated terrain. In conversation, ‘go high ground’ often means entering the enemy base up a ramp.
OOPS DOTA explainer
Don’t walk blind onto high ground
0:15
Explanation text
OOPS DOTA. From low ground, you can’t always see who’s waiting above. Before going uphill, check your vision, your allies’ positions and your escape route. A lone hero on a ramp without information can hand the enemy an easy initiation. Scout first, brave cat face second.
AI narration in the author’s voice
Rodya’s tip
‘Don't go high ground without vision.’ From below, you may not see who is waiting above. Enemies being out of sight does not make the climb safe.
Map
Low ground
low ground, LG
Base, ramp and low ground
Lower terrain relative to nearby high ground.
Rodya’s tip
From below, you may lack the vision you need of the upper area.
Map
Ramp
ramp, slope
Base, ramp and low ground
A passage between low ground and high ground.
Rodya’s tip
‘Check the ramp’ does not necessarily mean walking your hero in first.
Map
Obs
observer, obs
Obs
Observer Ward is a ward for normal vision.
Rodya’s tip
Place it for the team's action: protect farm, approach an objective or see movement.
Map
Sentry
sentry, blue ward
Sentry
Sentry Ward is a tool for detecting invisibility in its area, subject to visibility rules.
Rodya’s tip
A Sentry and normal vision solve different problems.
Map
Deward
deward, remove a ward
Detection options
Find and destroy an enemy ward.
Rodya’s tip
After a deward, the enemy may realise where you are.
Map
Smoke
smoke, smoke gank
Smoke of Deceit
Smoke of Deceit and a team move under its effect.
Rodya’s tip
‘Three-man smoke’ means grouping up to move unseen. The effect does not make every encounter safe.
Map
Rotation
rotation, rotate
Nature’s Prophet rotates
A hero moving from one lane or area to another task.
Rodya’s tip
Leaving lane is useful when the new task justifies the time lost.
Map
Missing
miss, missing, ss
Vision in my match
A call that an opponent has disappeared from vision.
Rodya’s tip
‘Mid missing’ means the enemy midlaner may be moving to another lane.
Map
Gank
gank, coordinated pick-off
Team smoke move
A coordinated move to kill an opponent, often with a numbers advantage.
Rodya’s tip
A good gank accounts for vision, disables and whether an ally can help.
Map
Timing
timing, power spike
Blink purchased
A moment when an important resource is ready: a level, item, ability or objective.
Rodya’s tip
‘I have Blink, we can fight’ means a new way to start an action is available.
Map
Rune
rune
River rune
A map object that provides a particular resource or buff.
Rodya’s tip
Check types, locations and spawn times in the current client.
Map
Roshan
Roshan, Rosh
Roshan close up
A powerful neutral boss and an important team objective.
Rodya’s tip
Before going in, assess time, vision and whether opponents can interfere.
Map
Aegis
Aegis, second life
Aegis
Aegis of the Immortal is a Roshan reward that lets its holder respawn according to the effect's rules.
Rodya’s tip
It is an extra chance, not permission to go into five enemies alone.
Resources
Buyback
buyback, buy back
Available gold
Returning to the game after death by spending gold when buyback is available.
Rodya’s tip
Before spending gold, consider whether you need a reserve for a decisive defence.
Resources
Farm
farm, farming
Lane creeps · Juggernaut
Gaining resources, usually gold and experience from creeps.
Rodya’s tip
Safe farm is distributed according to the team's tasks and priorities.
Resources
Net worth
net worth, NW
NET column
The value of a hero's resources expressed in gold: a useful economic indicator.
Rodya’s tip
More net worth does not guarantee a won fight.
Resources
GPM
gold per minute
GPM column
A measure of the rate of gold gained over a match.
Rodya’s tip
Compare it with the hero, role and match length in mind, rather than using it as the only assessment of a player.
Resources
XPM
experience per minute
Level and experience
A measure of the rate of experience gained.
Rodya’s tip
A level in an important ability sometimes changes a fight more than a small item.
Roles
Carry
carry, pos 1, position one
Carry / Juggernaut
A role with high resource priority, often focused on a strong late game.
Rodya’s tip
The carry does not have to be the only source of damage.
Roles
Midlaner
mid, pos 2, position two
Midlaner / Storm Spirit
The hero in the middle lane, usually gaining a lot of solo experience early on.
Rodya’s tip
A midlaner's rotation can create the first major pressure in a side lane.
Roles
Offlaner
offlane, pos 3, position three
Offlaner / Tidehunter
The third position, often playing the difficult lane and creating space or initiating fights.
Rodya’s tip
Not every offlaner has to be simply a tank.
Roles
Position four
pos 4, roamer, support
My Viper / position 4
A support position, usually with higher resource priority than position five.
Rodya’s tip
In our Viper episode, position four became an additional threat while keeping its team responsibility.
Roles
Position five
pos 5, hard support
CM / support
A support with low farm priority, often helping position one in lane.
Rodya’s tip
A small inventory does not mean a small impact.
Roles
Core
core, core hero
Core / Slark
Usually a hero in one of the three positions with higher resource priority.
Rodya’s tip
‘An extra core’ is an informal description of a hero growing stronger, not a role change in the menu.
Fights
Save
save, rescue
Shallow Grave
An action that helps an ally survive a dangerous moment.
Rodya’s tip
It may be an item, an enemy disable, healing or repositioning.
Fights
Initiation
initiation, engage
Opening with a disable
The action with which a team starts a favourable fight.
Rodya’s tip
An impressive initiation without allied follow-up can easily become a solo death.
Fights
Counter-initiation
counter-initiation, re-engage
CM joins the fight
Going in after the enemy starts, to turn their attack against them.
Rodya’s tip
Waiting outside the first round of disables is sometimes more useful than entering first.
Fights
Stun
stun, disable
Fissure / Earthshaker
A disable that prevents a hero's normal actions for its duration.
Rodya’s tip
Check what can remove it and what prevents it from being applied.
Fights
Root
root, immobilise
Frostbite / CM
A movement restriction; different from a full stun.
Rodya’s tip
Some actions remain available; check the specific effect.
Fights
Silence
silence, silenced, ability lockout
Global Silence
An effect that prevents ability use. Both heroes and items can apply it: for example, Silencer, Death Prophet, Orchid and Bloodthorn.
Rodya’s tip
‘I'm silenced!’ A normal silence does not automatically prevent attacks and items. Whether the effect can be removed depends on its specific source and the dispel available.
Fights
Hex
hex, transformation, sheepstick, sheep
Hex / Lion
A transformation that restricts a hero's abilities, items and attacks. Lion, Shadow Shaman and the item Scythe of Vyse have hexes.
Rodya’s tip
‘Buy a hex’ usually means Scythe of Vyse. ‘Hex them’ asks you to apply the transformation, regardless of its source.
Fights
Dispel
dispel, remove an effect
Manta Style
Removing eligible effects. Basic and strong dispels have different capabilities.
Rodya’s tip
Not every debuff can be removed by any item with a dispel.
Fights
Debuff
debuff, negative effect
Viper’s poison
An effect that hinders a hero, such as a slow or reduced protection.
Rodya’s tip
Read the effect's icon before choosing a response.
Fights
Kite
kite, kiting
Viper’s distance
Keep a favourable distance and prevent an opponent from making use of melee attacks or a chase.
Rodya’s tip
Retreating while applying disables and damage can be part of an attack.
Fights
Focus
focus, focus fire
One shared target
Concentrate the team's actions on one target.
Rodya’s tip
An agreed target is more useful than five separate chases.
Items
CD
cooldown, CD
Inventory buttons
The time before an ability or item is ready again.
Rodya’s tip
‘Ult on cooldown’ means an important button is unavailable now.
Items
Ult
ultimate, ult
Freezing Field / CM
A special, usually key ability of a hero.
Rodya’s tip
A powerful ultimate needs the right moment, not just a ready button.
Items
Blink
blink, Blink Dagger
Blink / Anti-Mage
Instant movement; often a reference to Blink Dagger.
Rodya’s tip
The item helps with positioning, but has usage restrictions and a cooldown.
Items
BKB
BKB, Black King Bar
Black King Bar
An item with an active window of debuff immunity and protection according to its current description.
Rodya’s tip
It is not immortality. Some threats still work.
Items
TP
TP, Town Portal Scroll
TP on low health
A teleport and the everyday name for a teleport scroll.
Rodya’s tip
Check the destination and the threat of interruption before starting the channel.
Items
Stick
stick, wand, Magic Stick
Magic Stick
Magic Stick or its upgrade, Magic Wand: items with charges for restoring resources.
Rodya’s tip
Stored charges are useful only if you press the button in time.
Items
Slot
slot, six-slotted
Six main slots
An inventory space; also used informally for a large completed item.
Rodya’s tip
The backpack and main slots work differently.
Items
Recipe
recipe, recipe scroll
Completed item
A component of some items that combines parts into a finished item.
Rodya’s tip
The recipe itself usually does not replace missing components.
Communication
GG
good game, GG
Match over
‘Good game’ is a familiar short remark after a match.
Rodya’s tip
You can thank the team after a difficult game too.
Communication
WP
well played
A reason to say WP
‘Well played’ acknowledges a successful action.
Rodya’s tip
A useful remark after a save or a good teamfight.
Communication
Tilt
tilt, tilted
A mistake isn’t the end
A state of frustration in which emotions make decisions worse.
Rodya’s tip
After a mistake, choose the next useful step. Take a break between matches if you need one.
Rodya hasn’t found that word yet. Try its English name or another category.