What the item does
Active: Dominate
Takes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor.
Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster 50% of the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise.
The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.
When I would buy it
For a specific tempo plan and the ability to control an extra unit.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- All attributes
- 6
- Armour
- 6
- Health regeneration
- 6
- Cooldown
- 45 s
- Mana cost
- 50
- Cast range
- 700
Valve notes
- Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die.
- Can also Dominate enemy lane creeps and summoned units.
- Selling Helm of the Dominator will cause dominated units to die.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Helm of Iron Will
Crown



