What the item does
Active: Dominate
Takes control of a neutral creep and increases its movement speed to 380 and health to 1900. Also grants it +70 base attack damage, +7 armor, +12 health regeneration, +4 mana regeneration and +1 level to certain abilities.
Dominated units with a max health of greater than 1900 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 250 gold and it can no longer be killed by abilities that instantly kill creeps otherwise.
The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.
When I would buy it
After assessing whether the upgrade will pay off in the next team move.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- All attributes
- 21
- Armour
- 7
- Health regeneration
- 7
- Cooldown
- 40 s
- Mana cost
- 50
- Cast range
- 700
Valve notes
- Can also Dominate enemy lane creeps and summoned units.
- Selling will cause dominated units to die.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Helm of the Dominator
Ultimate Orb


