What the item does
Passive: Hallowed
Every 4 seconds, the owner gains a charge of this ability and 15% movement speed for 5 seconds. Maximum charges: 3.
When the owner takes damage from a player-controlled unit or Roshan, all charges are spent to grant an all-damage barrier for 5 seconds, with 120 health per charge (maximum: 360).
When I would buy it
Against repeated focus fire, if there is time between attempts to build up charges.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- Magic resistance
- 12%
- All attributes
- 5
- Health
- 250
Valve notes
- Charge generation stops for 4 seconds after taking damage from a player-controlled unit or Roshan.
- Self-damage and HP Loss damage cannot remove charges.
- Movement speed buff does not stack.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Vitality Booster
Shawl
Crown



