ITEM / WHAT IT PROVIDES

Consecrated Wraps

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Give an ally another window to act

I would consider Consecrated Wraps for a barrier prepared in advance: charges build up between dangerous engagements and are spent when taking player or Roshan damage.

Magic resistance
12%
All attributes
5
Health
250
01 / MECHANICS

What the item does

01

Passive: Hallowed

Every 4 seconds, the owner gains a charge of this ability and 15% movement speed for 5 seconds. Maximum charges: 3.

When the owner takes damage from a player-controlled unit or Roshan, all charges are spent to grant an all-damage barrier for 5 seconds, with 120 health per charge (maximum: 360).

RUSLAN / IN-GAME DECISION

How I decide

«Barrier charges are prepared between trades, not after the hit.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
I can survive the next focus better if a Hallowed reserve has built up beforehand.
02 My decision
I check accumulated charges before contact and account for how much protection I will actually get when the first damage arrives.
03 What I avoid
Treat another entry as fully protected immediately after using every charge.
02 / MY GUIDELINE

When I would buy it

Against repeated focus fire, if there is time between attempts to build up charges.

03 / BUILD

Components

Components from Valve's recipe. Repeated parts are marked with quantities.

Vitality BoosterShawlCrownRecipe
Consecrated Wraps
04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Magic resistance
12%
All attributes
5
Health
250

Valve notes

  • Charge generation stops for 4 seconds after taking damage from a player-controlled unit or Roshan.
  • Self-damage and HP Loss damage cannot remove charges.
  • Movement speed buff does not stack.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.