What the item does
Passive: Combo Breaker
If the owner's health falls below 70%, they gain a magical shield that applies a strong dispel to remove most effects. It also grants 75% status resistance and prevents them from dealing or taking damage for 2.5 seconds. Only player damage can trigger it. The cooldown increases after each trigger.
Dispel Type: Strong Dispel
- 01
Focus
Player damage drops health below 70%.
- 02
A breather
A strong dispel and 2,5 seconds without dealing or taking damage.
- 03
The next attempt
Cooldown: 105 → 125 → 145 → 165 seconds. I reassess my position.
When I would buy it
Against repeated instant focus fire. On a support, it often comes after core items, but a serious threat can move it up the list.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- Health
- 250
- Mana
- 300
- Cooldown
- 105 / 125 / 145 / 165 s
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





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