What the item does
Passive: Balance
For each ability off cooldown, the owner gains +7% mana cost reduction; for each ability on cooldown, they gain +6% spell damage.
When to choose
When tier 5 neutral items become available. I choose from the current options for the hero's next task; this item is not bought with gold.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
Stats and key conditions
Valve notes
- Only considers abilities that are visible and have a cooldown.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗







