HERO / GET TO KNOW THEM

Batrider

Abilities, roles and builds with an explanation for every purchase.

VALVE · 7.41fChecked 06.10.2026Game data source ↗
BatriderHERO GAME PLAN

What I want to do in the game

I build up pressure with Sticky Napalm and drag one important target out with Flaming Lasso.

Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies.

01 / ROLE IN THE TEAM

A pick is not a plan yet.

My recommendation is a starting point. We choose another position together with the team and for its needs.

03

Offlane · position 3

Initial recommendation

My resource is the team's space: I hold the lane and build for initiation or team protection.

02

Mid · position 2

Levels, lane control and joining the team at the right moment matter.

MY VIEW OF THE HERO

Pick for a purpose. Play with a plan.

When I pick

I choose this if the team needs forced delivery of one important target and has follow-up after Flaming Lasso.

What I watch out for

Removing eligible effects, protection from targeted casts and interrupts can break the catch. A long route without information is dangerous for both heroes.

What I do in combat

Before Lasso, I choose where to drag the target. If allies cannot keep up, I change the entry angle first instead of hoping speed fixes everything.

What I check first

Before using Lasso, I know where I will drag the target and whether my team can reach it.

02 / ITEMS FOR A PURPOSE

What I buy and why.

This is an editorial starting plan based on hero mechanics. It is not presented as a match I have already tested or a popularity ranking.

Offlane · position 3

My starting plan

Here is my initial plan: I do my role's job first, then choose the items the team needs. I adapt the order and expensive purchases to the opponent.

  1. 01 / First stepBoots of Travel

    Help you quickly move between areas of the map and pressure lanes; you need safe places to arrive.

  2. 02 / FoundationBlink Dagger

    Changes the entry angle and lets me reach a target quickly. Damage taken can prevent its use.

  3. 03 / FoundationForce Staff

    Moves me or an ally out of danger; direction depends on the target's facing.

  4. 04 / Next choiceBlack King Bar

    Provides a window for my actions against eligible magical damage and disables. I check effects that pierce the protection.

  5. 05 / Next choiceOctarine Core

    Reduces cooldowns when my impact is limited by how often my spells are available.

What I change for the situation 3 options
Wind Waker ↗

Improves your escape plan and gives you more freedom of movement while lifted.

Linken's Sphere ↗

Blocks an eligible targeted ability; a cheap enemy spell can remove this protection in advance.

Aghanim's Scepter ↗

Unlocks or upgrades Flaming Lasso. The exact effects are shown below in the abilities section.

I see the minute on the clock. And the situation too.

I do not assign one ‘correct’ minute to every purchase. I look at my gold, the next fight and the problem: am I missing mana, target access, control or protection? If an expensive slot will arrive too late, I get a useful answer earlier.

03 / HERO ABILITIES

Abilities. As in the game.

Original Valve icons and descriptions. Cooldowns and mana are shown by level from the data snapshot; talents and upgrades can change the values.

Ability

Sticky Napalm

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 20 stacks. Applies a small amount of damage with each cast.

↻ 3 sec.Mana 22
Details and upgrades

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 20 stacks. Applies a small amount of damage with each cast.

Aghanim’s Shard

Sticky Napalm no longer has a stack limit. Sticky Napalm deals damage to structures.

Ability

Flamebreak

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

↻ 22 / 19 / 16 / 13 sec.Mana 110
Ability

Firefly

Batrider takes to the skies, moving increasingly fast and laying down a trail of flames from the air. The fire damages any enemies it touches and destroys trees below Batrider. Maximum movement speed bonus is reached at the end of Firefly's duration.

↻ 48 / 42 / 36 / 30 sec.Mana 100
Ability

Flaming Lasso

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

↻ 90 / 75 / 60 sec.Mana 125 / 150 / 175
Details and upgrades

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Aghanim’s Scepter

In addition to the main target, the lasso catches the nearest enemy hero within 650 of it. The second target is tethered to the first.

Innates, upgrades and other forms1 ability +

These abilities are not necessarily available at the same time. I check the condition beside the name: innate ability, another form or an Aghanim purchase.

Innate

Smoldering Resin

The hero’s attacks apply an effect that deals 20% of his attack damage every 1 sec. Duration: 2 sec.

Full description

The hero’s attacks apply an effect that deals 20% of his attack damage every 1 sec. Duration: 2 sec.

Valve base stats +
Health · base
626
Mana · base
339
Damage · Valve field
12–16
Armour · Valve field
3.17
Movement speed
310
Attack range
400
Strength · base / gain
23 / 2.9
Agility · base / gain
13 / 2
Intelligence · base / gain
22 / 3.2

These are fields from the official source. The hero's final values in the client account for attributes and other active mechanics.

KEEP EXPLORING

One hero. Many decisions.

Items, slang and real episodes help connect abilities with what happens in a match.

What each item does ↗Understand the gaming slang ↗Our episodes and moments ↗Subscribe on YouTube ↗

Less fog. More answers.