Carry Viper: 6/15/9 — the plan fell apart
I main support, then picked carry Viper. The result: 6/15/9, a fallen Ancient and a fun episode about how not to play. We laugh at my decisions instead of looking for someone to blame.
What to take from the episode
- My takeaway: a brief good moment is not control of the game. Before another fight, check my position, nearby allies and a way to stay alive. That is a question for my own play, not a proven universal recipe.

I picked carry. The tavern picked me
Dead again. Break cancelled — I will at least try to last-hit creeps. One kill and I am almost recording a guide. Then comes another tavern visit, base defence and late questions about my items. Our whole team played unevenly, and I did not carry my own role either. Editing makes the loss funnier, not a win.

One kill and I was an expert. Guide cancelled
The first good moment quickly became confidence that I knew everything. My takeaway: a brief good moment is not control of the game. Before another fight, check my position, nearby allies and a way to stay alive. That is a question for my own play, not a proven universal recipe.

A kill from the tavern. Carry of the year
Earth Spirit died while I was dead. My kill, but no longer my fight.

Where would you pause and change the plan? Pick a chapter, review the decision and compare it with your own game.
Watch the match behind this note ↗

