ITEM / WHAT IT PROVIDES

Psychic Headband

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Neutral · tier 3 / Choose for the current task

I would use Psychic Push to create more distance from a dangerous enemy.

Cooldown
15 seconds
Cast range
600
01 / MECHANICS

What the item does

01

Active: Psychic Push

Pushes the target unit away from you 400 distance.

RUSLAN / IN-GAME DECISION

How I decide

«Push sends the enemy away to a place that gives me a better position.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
A dangerous opponent has reached my backline position.
02 My decision
I push them away and immediately use the distance gained for the next button or a retreat.
03 What I avoid
Stand still after Push, letting the enemy close the gap again for free.
02 / MY GUIDELINE

When to choose

When tier 3 neutral items become available. I choose from the current options for the hero's next task; this item is not bought with gold.

04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Cooldown
15 seconds
Cast range
600

Valve notes

  • Does not trigger spell block or spell reflect.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.