What the item does
Active: Restore
Restores 250 health to allied units in a 1200 radius.
Passive: Mekansm Aura
Grants 2.5 health regeneration to allied units in a 1200 radius.
When I would buy it
When the team groups up and the owner can use the heal in time.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- Armour
- 5
- Cooldown
- 50 s
- Mana cost
- 100
Valve notes
- Restore does not affect units that have been affected by Restore or Guardian Greaves Mend within Mekansm's cooldown.
- Multiple instances of Mekansm Aura do not stack.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Headdress
Chainmail


