What the item does
Active: Draw Forth
When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.
Passive: Echo Strike
Allows a melee owner to perform two consecutive attacks. The first reduces the target's movement speed by 100% for 1 second. Cooldown: 5 seconds.
When I would buy it
When the enemy keeps creating distance and my attacks are already a threat.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- Damage
- 25
- Strength
- 25
- Agility
- 10
- Intelligence
- 10
- Mana regeneration
- 2
- Cooldown
- 19 s
- Mana cost
- 50
- Cast range
- 700
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Echo Sabre
Diadem


