ITEM / WHAT IT PROVIDES

Demon Edge

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Make every hit count

I would add damage when I can already reach the target and attack. It makes sense to buy the component with a clear next item in mind.

Damage
40
01 / MECHANICS

What the item does

01

How it works

Passive bonuses: damage 40.

RUSLAN / IN-GAME DECISION

How I decide

«Demon Edge: I buy this component for last hits and actual attack damage.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
The hero can already attack, and the next item uses this component.
02 My decision
I assess how ‘40 damage’ helps in the next trade. I check the next step, Daedalus, against the immediate task rather than buying it automatically.
03 What I avoid
I do not spend income only on damage while the main fight happens without access to the target.
02 / MY GUIDELINE

When I would buy it

For last-hitting in lane or building toward a damage item. I compare an expensive component with a complete tempo item.

04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

Builds into

Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Damage
40

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.