What the item does
How it works
Passive bonuses: strength 5; agility 2; intelligence 2; health regeneration 0.75; health 50.
When I would buy it
At the start or on the way to a chosen upgrade. I buy an expensive component when it will not delay a more useful active ability.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- Strength
- 5
- Agility
- 2
- Intelligence
- 2
- Health regeneration
- 0.75
- Health
- 50
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





Circlet
Gauntlets of Strength


