What the item does
How it works
Passive bonuses: strength 10.
When I would buy it
At the start or on the way to a chosen upgrade. I buy an expensive component when it will not delay a more useful active ability.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- Strength
- 10
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗








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