ITEM / WHAT IT PROVIDES

Battle Fury

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Turn map space into items faster

I would buy Battle Fury to accelerate farming on a melee hero: clear waves and camps, turning map space into the next purchases.

Damage
50
Health regeneration
7.5
Mana regeneration
2.75
Cooldown
3 s
01 / MECHANICS

What the item does

01

Active: Chop Tree

Cuts down the targeted tree.

02

Passive: Quell

Increases attack damage against non-hero units by 10 for melee heroes and 5 for ranged heroes.

03

Passive: Cleave

The hero's attacks cleave through the target, dealing physical damage to enemies within a 650 radius around it (melee only).

• Damage to heroes: 60% • Damage to creeps: 40%

RUSLAN / IN-GAME DECISION

How I decide

«I buy Battle Fury together with a farming route.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
A melee hero has several safe waves and camps available in succession.
02 My decision
After buying, I actually speed up this route and turn the extra resources into the next fighting item.
03 What I avoid
Build a farming item and constantly chase isolated targets instead of using it.
02 / MY GUIDELINE

When I would buy it

If there is safe farm and time for it to pay off. For immediate fights, another build path may be better.

03 / BUILD

Components

Components from Valve's recipe. Repeated parts are marked with quantities.

04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Damage
50
Health regeneration
7.5
Mana regeneration
2.75
Cooldown
3 s
Cast range
350

Valve notes

  • Cleave damage goes through spell immunity.
  • If multiple sources of Cleave are present, each Cleave's damage is applied separately.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.