What the item does
Passive: Lifesteal
Heals the attacker for a percentage of physical damage dealt.
When I would buy it
After I have damage and a way to deal it. If I die before the first hit, I solve that problem first.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- Attack lifesteal
- 18%
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗








Mask of Madness
Satanic
Vladmir's Offering