What the item does
Active: Shadow Walk
Makes the hero invisible for 17 seconds or until they attack or cast an ability. Also increases movement speed by 20% and allows movement through units.
If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.
When I would buy it
For active moves with enough damage after breaking invisibility.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- Damage
- 25
- Attack speed
- 35
- Cooldown
- 25 s
- Mana cost
- 75
Valve notes
- Has a 0.3 second fade time.
- If the invisibility ends without attacking, the bonus damage is lost.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





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