What the item does
How it works
Passive bonuses: health 200; mana regeneration 1.8; damage 14.
When I would buy it
Early, if extra health, damage and mana matter more than reaching a major item sooner.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Stats and key conditions
- Health
- 200
- Mana regeneration
- 1.8
- Damage
- 14
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





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