What the item does
How it works
Passive bonuses: agility 15; strength 10; attack range 130.
When I would buy it
When I have to get too close. The purchase is especially useful if range is already limiting my fight plan.
Components
Components from Valve's recipe. Repeated parts are marked with quantities.
Which heroes I would try it on
Examples based on mechanics. The role, opponents and team plan determine the final choice.
What to compare it with
Similar purposes do not make items interchangeable. I compare effect, price and timing.
Builds into
Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.
Stats and key conditions
- Agility
- 15
- Strength
- 10
- Attack range
- 130
Valve notes
- Attack Range bonuses from Monkey King Bar and Dragon Lance and its upgrades do not stack.
Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.
Original Valve item data ↗





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