ITEM / WHAT IT PROVIDES

Diffusal Blade

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Keep the right target locked down

I would buy Diffusal for a hero who attacks often and can stay close to the target. The slow helps start the engagement, while mana burn works through follow-up attacks.

Agility
15
Intelligence
10
Cooldown
15 seconds
Mana cost
25
01 / MECHANICS

What the item does

01

Active: Inhibit

Targets an enemy, slowing it for 4 seconds.

02

Passive: Manabreak

Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana.

Illusions do not burn mana.

RUSLAN / IN-GAME DECISION

How I decide

«The slow is an invitation for my next attacks.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
We can catch the target, and my hero can maintain contact with frequent hits.
02 My decision
I use Inhibit to start, then burn mana through attacks without losing distance.
03 What I avoid
Leave after one slow without using the purchase's main attacking benefit.
02 / MY GUIDELINE

When I would buy it

For fighting and catching targets, if the hero can already land the necessary attacks.

03 / BUILD

Components

Components from Valve's recipe. Repeated parts are marked with quantities.

Blade of AlacrityRobe of the MagiRecipe
Diffusal Blade
04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

Builds into

Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Agility
15
Intelligence
10
Cooldown
15 seconds
Mana cost
25
Cast range
600

Valve notes

  • The effects of multiple Diffusal Blade items do not stack.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.