ITEM / WHAT IT PROVIDES

Skull Basher

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Keep the right target locked down

I would buy Basher for attack-based stuns when the hero can stay on top of a target.

Damage
30
Strength
10
Cooldown
2.3 s
01 / MECHANICS

What the item does

01

Passive: Bash

Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.

RUSLAN / IN-GAME DECISION

How I decide

«A chance to stun does not replace a plan to catch someone.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
I can already reach the target and attack for a long time, but they need more obstacles to escaping.
02 My decision
I buy Basher for the number of real attacks; for a precise opening focus, I look for a separate targeted ability.
03 What I avoid
Expect a guaranteed stun from a single hit.
02 / MY GUIDELINE

When I would buy it

After securing a way to reach the enemy and survive their response.

03 / BUILD

Components

Components from Valve's recipe. Repeated parts are marked with quantities.

Mithril HammerBelt of StrengthRecipe
Skull Basher
04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

Builds into

Connections through Valve recipes. Owning a component does not oblige me to buy its upgrade immediately.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Damage
30
Strength
10
Cooldown
2.3 s

Valve notes

  • Does not stack with other sources of Bash.
  • The following heroes cannot trigger Bash on this item: Spirit Breaker, Faceless Void, Slardar, and Kez while in Sai mode.
  • Does not grant Bash to Clones and Tempest Doubles.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

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