Hero field notes

Juggernaut

A support picked up a sword. The habits stayed. Notes on farming, fighting and what follows.

Juggernaut

A different role. The same team.

Playing carry changes how you divide your time: farming, helping and using an advantage compete with each other. These notes offer questions for a real replay, not an optimal build.

There's a game between the kills too

Look at your route between fights, available waves and resources before returning. For a support trying carry, these transitions may explain more than maximum damage does.

Local episode

A detailed episode breakdown is in preparation. We will add confirmed numbers, chapters and conclusions after the author's review. For now, these are replay questions rather than a verified build recommendation.

Exact details

Check the hero's descriptions and interactions in the current client. Start with the question of what to do after a fight, then compare the reasoning with your own replay.

Sources and context

This is an approach to reviewing your game unless a verified match fact is stated separately. Check exact mechanics in the current game client.

Source · Juggernaut — Valve ↗Related guide ↗

Less fog. More answers.