ITEM / WHAT IT PROVIDES

Town Portal Scroll

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Shop · Valve snapshot / Finish with spells

I would keep a TP for responding across the map and getting back. Before teleporting, I check whether the enemy can interrupt the channel.

Cooldown
80 s
Mana cost
75
01 / MECHANICS

What the item does

01

Use: Teleport

After channeling for 3 seconds, teleports you to a target friendly building.

Double-click to teleport to your team's base fountain.

RUSLAN / IN-GAME DECISION

How I decide

«TP preserves map options until I spend it without a plan.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
We may need to protect an allied building or return safely.
02 My decision
Before using it, I check the arrival point, threat of interruption and value of the current move.
03 What I avoid
Start a teleport within ready enemy control and lose the chance to respond elsewhere.
02 / MY GUIDELINE

When I would buy it

Always, unless another teleport mechanic covers this job.

04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

05 / ANOTHER ANSWER

What to compare it with

Similar purposes do not make items interchangeable. I compare effect, price and timing.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Cooldown
80 s
Mana cost
75

Valve notes

  • If multiple heroes teleport to the same location in succession, the channeling time will be increased for each successive hero.
  • Teleport can be prevented or canceled by Root abilities.

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.