ITEM / WHAT IT PROVIDES

Fallen Sky

Effects, purchase choices and options for your match.

VALVE · 7.41fChecked 06.10.2026All items ↗
Neutral · tier 5 / Choose where to fight

I would use Fallen Sky for a prepared initiation, landing in the right area.

Cooldown
25 s
Cast range
1200
01 / MECHANICS

What the item does

01

Active: Fallen Sky

Transform into a meteor that strikes down at the target area after 1 seconds in a 315 AoE, stunning enemies for 1.6 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds.

Impact damage to buildings: 110. Damage over time to buildings: 60

Impact damage to units: 150. Damage over time to units: 60

Overwhelming Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

RUSLAN / IN-GAME DECISION

How I decide

«I choose Fallen Sky's landing point together with its delay.»

Ruslan UkrainskyiSpeaking through Rodya
01 Situation
I need a prepared AoE entry, and allies are ready to follow up.
02 My decision
I assess targets' movement before landing and preserve the sequence of my main abilities.
03 What I avoid
Plan a hit as if the entry were instant and gave the enemy no time.
02 / MY GUIDELINE

When to choose

When tier 5 neutral items become available. I choose from the current options for the hero's next task; this item is not bought with gold.

04 / HERO AND TASK

Which heroes I would try it on

Examples based on mechanics. The role, opponents and team plan determine the final choice.

VALVE / 7.41f / 06.10.2026

Stats and key conditions

Cooldown
25 s
Cast range
1200

Game effects and recipes are a snapshot of official data. My guidelines are choices for a task, not a promise of the same build every match. Values for several stages, where present, are separated by ‘/’.

Original Valve item data ↗

Less fog. More answers.